LocalAI/core/dependencies_manager/manager.go

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package main
import (
"fmt"
"os"
"path/filepath"
"github.com/go-skynet/LocalAI/pkg/downloader"
"github.com/go-skynet/LocalAI/pkg/utils"
"gopkg.in/yaml.v3"
)
type Asset struct {
FileName string `yaml:"filename"`
URL string `yaml:"url"`
SHA string `yaml:"sha"`
}
func main() {
// read the YAML file which contains a list of assets
// and download them in the asset path
assets := []Asset{}
assetFile := os.Args[1]
destPath := os.Args[2]
// read the YAML file
f, err := os.ReadFile(assetFile)
if err != nil {
panic(err)
}
// unmarshal the YAML data into a struct
if err := yaml.Unmarshal(f, &assets); err != nil {
panic(err)
}
// download the assets
for _, asset := range assets {
if err := downloader.DownloadFile(asset.URL, filepath.Join(destPath, asset.FileName), asset.SHA, 1, 1, utils.DisplayDownloadFunction); err != nil {
panic(err)
}
}
fmt.Println("Finished downloading assets")
}