mirror of
https://github.com/mudler/LocalAI.git
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c4f958e11b
* start breaking up the giant channel refactor now that it's better understood - easier to merge bites Signed-off-by: Dave Lee <dave@gray101.com> * add concurrency and base64 back in, along with new base64 tests. Signed-off-by: Dave Lee <dave@gray101.com> * Automatic rename of whisper.go's Result to TranscriptResult Signed-off-by: Dave Lee <dave@gray101.com> * remove pkg/concurrency - significant changes coming in split 2 Signed-off-by: Dave Lee <dave@gray101.com> * fix comments Signed-off-by: Dave Lee <dave@gray101.com> * add list_model service as another low-risk service to get it out of the way Signed-off-by: Dave Lee <dave@gray101.com> * split backend config loader into seperate file from the actual config struct. No changes yet, just reduce cognative load with smaller files of logical blocks Signed-off-by: Dave Lee <dave@gray101.com> * rename state.go ==> application.go Signed-off-by: Dave Lee <dave@gray101.com> * fix lost import? Signed-off-by: Dave Lee <dave@gray101.com> --------- Signed-off-by: Dave Lee <dave@gray101.com>
39 lines
1.0 KiB
Go
39 lines
1.0 KiB
Go
package backend
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import (
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"context"
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"fmt"
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"github.com/go-skynet/LocalAI/core/config"
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"github.com/go-skynet/LocalAI/core/schema"
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"github.com/go-skynet/LocalAI/pkg/grpc/proto"
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model "github.com/go-skynet/LocalAI/pkg/model"
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)
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func ModelTranscription(audio, language string, ml *model.ModelLoader, backendConfig config.BackendConfig, appConfig *config.ApplicationConfig) (*schema.TranscriptionResult, error) {
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opts := modelOpts(backendConfig, appConfig, []model.Option{
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model.WithBackendString(model.WhisperBackend),
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model.WithModel(backendConfig.Model),
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model.WithContext(appConfig.Context),
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model.WithThreads(uint32(*backendConfig.Threads)),
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model.WithAssetDir(appConfig.AssetsDestination),
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})
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whisperModel, err := ml.BackendLoader(opts...)
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if err != nil {
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return nil, err
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}
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if whisperModel == nil {
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return nil, fmt.Errorf("could not load whisper model")
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}
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return whisperModel.AudioTranscription(context.Background(), &proto.TranscriptRequest{
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Dst: audio,
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Language: language,
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Threads: uint32(*backendConfig.Threads),
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})
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}
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