docker-minecraft-server/minecraft-server/start-minecraft.sh

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#!/bin/bash
#umask 002
export HOME=/data
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if [ ! -e /data/eula.txt ]; then
if [ "$EULA" != "" ]; then
echo "# Generated via Docker on $(date)" > eula.txt
echo "eula=$EULA" >> eula.txt
else
echo ""
echo "Please accept the Minecraft EULA at"
echo " https://account.mojang.com/documents/minecraft_eula"
echo "by adding the following immediately after 'docker run':"
echo " -e EULA=TRUE"
echo ""
exit 1
fi
fi
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echo "Checking version information."
case "X$VERSION" in
X|XLATEST|Xlatest)
VANILLA_VERSION=`curl -sSL https://s3.amazonaws.com/Minecraft.Download/versions/versions.json | jq -r '.latest.release'`
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;;
XSNAPSHOT|Xsnapshot)
VANILLA_VERSION=`curl -sSL https://s3.amazonaws.com/Minecraft.Download/versions/versions.json | jq -r '.latest.snapshot'`
;;
X[1-9]*)
VANILLA_VERSION=$VERSION
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;;
*)
VANILLA_VERSION=`curl -sSL https://s3.amazonaws.com/Minecraft.Download/versions/versions.json | jq -r '.latest.release'`
;;
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esac
cd /data
function buildSpigotFromSource {
echo "Building Spigot $VANILLA_VERSION from source, might take a while, get some coffee"
mkdir /data/temp
cd /data/temp
wget -q -P /data/temp https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar && \
java -jar /data/temp/BuildTools.jar --rev $VANILLA_VERSION 2>&1 |tee /data/spigot_build.log| while read l; do echo -n .; done; echo "done"
mv spigot-*.jar /data/spigot_server.jar
mv craftbukkit-*.jar /data/craftbukkit_server.jar
echo "Cleaning up"
rm -rf /data/temp
cd /data
}
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function downloadSpigot {
case "$TYPE" in
*BUKKIT|*bukkit)
match="Craftbukkit $VANILLA_VERSION"
;;
*)
match="Spigot $VANILLA_VERSION"
;;
esac
curl -o /tmp/versions -sSL https://getspigot.org/api/getversions
status=$?
if [ $status != 0 ]; then
echo "ERROR: failed to access Spigot versions (curl error code was $status)"
exit 3
fi
downloadUrl=$(cat /tmp/versions | jq -r ".[] | select(.version == \"$match\") | .downloadUrl")
if [[ -n $downloadUrl ]]; then
echo "Downloading $match"
curl -o $SERVER -sSL "x$downloadUrl"
status=$?
if [ $status != 0 ]; then
echo "ERROR: failed to download from $downloadUrl due to (curl error code was $status)"
exit 3
fi
else
echo "ERROR: Version $VANILLA_VERSION is not supported for $TYPE"
echo " Refer to http://getspigot.org for supported versions"
exit 2
fi
}
function installForge {
TYPE=FORGE
norm=$VANILLA_VERSION
echo "Checking Forge version information."
case $FORGEVERSION in
RECOMMENDED)
curl -o /tmp/forge.json -sSL http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
FORGE_VERSION=$(cat /tmp/forge.json | jq -r ".promos[\"$norm-recommended\"]")
if [ $FORGE_VERSION = null ]; then
FORGE_VERSION=$(cat /tmp/forge.json | jq -r ".promos[\"$norm-latest\"]")
if [ $FORGE_VERSION = null ]; then
echo "ERROR: Version $FORGE_VERSION is not supported by Forge"
echo " Refer to http://files.minecraftforge.net/ for supported versions"
exit 2
fi
fi
;;
*)
FORGE_VERSION=$FORGEVERSION
;;
esac
# URL format changed for 1.7.10 from 10.13.2.1300
sorted=$((echo $FORGE_VERSION; echo 10.13.2.1300) | sort -V | head -1)
if [[ $norm == '1.7.10' && $sorted == '10.13.2.1300' ]]; then
# if $FORGEVERSION >= 10.13.2.1300
normForgeVersion="$norm-$FORGE_VERSION-$norm"
else
normForgeVersion="$norm-$FORGE_VERSION"
fi
FORGE_INSTALLER="forge-$normForgeVersion-installer.jar"
SERVER="forge-$normForgeVersion-universal.jar"
if [ ! -e "$SERVER" ]; then
echo "Downloading $FORGE_INSTALLER ..."
wget -q http://files.minecraftforge.net/maven/net/minecraftforge/forge/$normForgeVersion/$FORGE_INSTALLER
echo "Installing $SERVER"
java -jar $FORGE_INSTALLER --installServer
fi
}
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function installVanilla {
SERVER="minecraft_server.$VANILLA_VERSION.jar"
if [ ! -e $SERVER ]; then
echo "Downloading $SERVER ..."
wget -q https://s3.amazonaws.com/Minecraft.Download/versions/$VANILLA_VERSION/$SERVER
fi
}
echo "Checking type information."
case "$TYPE" in
*BUKKIT|*bukkit|SPIGOT|spigot)
case "$TYPE" in
*BUKKIT|*bukkit)
SERVER=craftbukkit_server.jar
;;
*)
SERVER=spigot_server.jar
;;
esac
if [ ! -f $SERVER ]; then
if [[ "$BUILD_SPIGOT_FROM_SOURCE" = TRUE || "$BUILD_SPIGOT_FROM_SOURCE" = true || "$BUILD_FROM_SOURCE" = TRUE || "$BUILD_FROM_SOURCE" = true ]]; then
buildSpigotFromSource
else
downloadSpigot
fi
fi
# normalize on Spigot for operations below
TYPE=SPIGOT
;;
FORGE|forge)
TYPE=FORGE
installForge
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;;
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VANILLA|vanilla)
installVanilla
;;
*)
echo "Invalid type: '$TYPE'"
echo "Must be: VANILLA, FORGE, SPIGOT"
exit 1
;;
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esac
# If supplied with a URL for a world, download it and unpack
if [[ "$WORLD" ]]; then
case "X$WORLD" in
X[Hh][Tt][Tt][Pp]*)
echo "Downloading world via HTTP"
echo "$WORLD"
wget -q -O - "$WORLD" > /data/world.zip
echo "Unzipping word"
unzip -q /data/world.zip
rm -f /data/world.zip
if [ ! -d /data/world ]; then
echo World directory not found
for i in /data/*/level.dat; do
if [ -f "$i" ]; then
d=`dirname "$i"`
echo Renaming world directory from $d
mv -f "$d" /data/world
fi
done
fi
if [ "$TYPE" = "SPIGOT" ]; then
# Reorganise if a Spigot server
echo "Moving End and Nether maps to Spigot location"
[ -d "/data/world/DIM1" ] && mv -f "/data/world/DIM1" "/data/world_the_end"
[ -d "/data/world/DIM-1" ] && mv -f "/data/world/DIM-1" "/data/world_nether"
fi
;;
*)
echo "Invalid URL given for world: Must be HTTP or HTTPS and a ZIP file"
;;
esac
fi
# If supplied with a URL for a modpack (simple zip of jars), download it and unpack
if [[ "$MODPACK" ]]; then
case "X$MODPACK" in
X[Hh][Tt][Tt][Pp]*[Zz][iI][pP])
echo "Downloading mod/plugin pack via HTTP"
echo "$MODPACK"
wget -q -O /tmp/modpack.zip "$MODPACK"
if [ "$TYPE" = "SPIGOT" ]; then
mkdir -p /data/plugins
unzip -d /data/plugins /tmp/modpack.zip
else
mkdir -p /data/mods
unzip -d /data/mods /tmp/modpack.zip
fi
rm -f /tmp/modpack.zip
;;
*)
echo "Invalid URL given for modpack: Must be HTTP or HTTPS and a ZIP file"
;;
esac
fi
function setServerProp {
local prop=$1
local var=$2
if [ -n "$var" ]; then
echo "Setting $prop to $var"
sed -i "/$prop\s*=/ c $prop=$var" /data/server.properties
fi
}
if [ ! -e server.properties ]; then
echo "Creating server.properties"
cp /tmp/server.properties .
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if [ -n "$WHITELIST" ]; then
echo "Creating whitelist"
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sed -i "/whitelist\s*=/ c whitelist=true" /data/server.properties
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sed -i "/white-list\s*=/ c white-list=true" /data/server.properties
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fi
setServerProp "motd" "$MOTD"
setServerProp "allow-nether" "$ALLOW_NETHER"
setServerProp "announce-player-achievements" "$ANNOUNCE_PLAYER_ACHIEVEMENTS"
setServerProp "enable-command-block" "$ENABLE_COMMAND_BLOCK"
setServerProp "spawn-animals" "$SPAWN_ANIMAILS"
setServerProp "spawn-monsters" "$SPAWN_MONSTERS"
setServerProp "spawn-npcs" "$SPAWN_NPCS"
setServerProp "generate-structures" "$GENERATE_STRUCTURES"
setServerProp "spawn-npcs" "$SPAWN_NPCS"
setServerProp "view-distance" "$VIEW_DISTANCE"
setServerProp "hardcore" "$HARDCORE"
setServerProp "max-build-height" "$MAX_BUILD_HEIGHT"
setServerProp "force-gamemode" "$FORCE_GAMEMODE"
setServerProp "hardmax-tick-timecore" "$MAX_TICK_TIME"
setServerProp "enable-query" "$ENABLE_QUERY"
setServerProp "query.port" "$QUERY_PORT"
setServerProp "enable-rcon" "$ENABLE_RCON"
setServerProp "rcon.password" "$RCON_PASSWORD"
setServerProp "rcon.port" "$RCON_PORT"
setServerProp "max-players" "$MAX_PLAYERS"
setServerProp "max-world-size" "$MAX_WORLD_SIZE"
setServerProp "level-name" "$LEVEL"
setServerProp "level-seed" "$SEED"
setServerProp "pvp" "$PVP"
setServerProp "generator-settings" "$GENERATOR_SETTINGS"
if [ -n "$LEVEL_TYPE" ]; then
# normalize to uppercase
LEVEL_TYPE=${LEVEL_TYPE^^}
echo "Setting level type to $LEVEL_TYPE"
# check for valid values and only then set
case $LEVEL_TYPE in
DEFAULT|FLAT|LARGEBIOMES|AMPLIFIED|CUSTOMIZED)
sed -i "/level-type\s*=/ c level-type=$LEVEL_TYPE" /data/server.properties
;;
*)
echo "Invalid LEVEL_TYPE: $LEVEL_TYPE"
exit 1
;;
esac
fi
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if [ -n "$DIFFICULTY" ]; then
case $DIFFICULTY in
peaceful|0)
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DIFFICULTY=0
;;
easy|1)
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DIFFICULTY=1
;;
normal|2)
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DIFFICULTY=2
;;
hard|3)
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DIFFICULTY=3
;;
*)
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echo "DIFFICULTY must be peaceful, easy, normal, or hard."
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exit 1
;;
esac
echo "Setting difficulty to $DIFFICULTY"
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sed -i "/difficulty\s*=/ c difficulty=$DIFFICULTY" /data/server.properties
fi
if [ -n "$MODE" ]; then
echo "Setting mode"
case ${MODE,,?} in
0|1|2|3)
;;
s*)
MODE=0
;;
c*)
MODE=1
;;
a*)
MODE=2
;;
s*)
MODE=3
;;
*)
echo "ERROR: Invalid game mode: $MODE"
exit 1
;;
esac
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sed -i "/gamemode\s*=/ c gamemode=$MODE" /data/server.properties
fi
fi
if [ -n "$OPS" -a ! -e ops.txt.converted ]; then
echo "Setting ops"
echo $OPS | awk -v RS=, '{print}' >> ops.txt
fi
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if [ -n "$WHITELIST" -a ! -e white-list.txt.converted ]; then
echo "Setting whitelist"
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echo $WHITELIST | awk -v RS=, '{print}' >> white-list.txt
fi
if [ -n "$ICON" -a ! -e server-icon.png ]; then
echo "Using server icon from $ICON..."
# Not sure what it is yet...call it "img"
wget -q -O /tmp/icon.img $ICON
specs=$(identify /tmp/icon.img | awk '{print $2,$3}')
if [ "$specs" = "PNG 64x64" ]; then
mv /tmp/icon.img /data/server-icon.png
else
echo "Converting image to 64x64 PNG..."
convert /tmp/icon.img -resize 64x64! /data/server-icon.png
fi
fi
# Make sure files exist to avoid errors
if [ ! -e banned-players.json ]; then
echo '' > banned-players.json
fi
if [ ! -e banned-ips.json ]; then
echo '' > banned-ips.json
fi
# If any modules have been provided, copy them over
[ -d /data/mods ] || mkdir /data/mods
for m in /mods/*.jar
do
if [ -f "$m" ]; then
echo Copying mod `basename "$m"`
cp -f "$m" /data/mods
fi
done
[ -d /data/config ] || mkdir /data/config
for c in /config/*
do
if [ -f "$c" ]; then
echo Copying configuration `basename "$c"`
cp -rf "$c" /data/config
fi
done
if [ "$TYPE" = "SPIGOT" ]; then
if [ -d /plugins ]; then
echo Copying any Bukkit plugins over
cp -r /plugins /data
fi
fi
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# If we have a bootstrap.txt file... feed that in to the server stdin
if [ -f /data/bootstrap.txt ];
then
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exec java $JVM_OPTS -jar $SERVER < /data/bootstrap.txt
else
exec java $JVM_OPTS -jar $SERVER
fi
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exec java $JVM_OPTS -jar $SERVER