Merge pull request #97 from rakkhin/master

Add support for PAPER as possible Minecraft server
This commit is contained in:
Geoff Bourne 2016-07-22 06:53:34 -05:00 committed by GitHub
commit 84bb96ef38
2 changed files with 97 additions and 0 deletions

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@ -209,6 +209,61 @@ This works well if you want to have a common set of plugins in a separate
location, but still have multiple worlds with different server requirements
in either persistent volumes or a downloadable archive.
## Running a PaperSpigot server
Enable PaperSpigot server mode by adding a `-e TYPE=PAPER -e VERSION=1.9.4` to your command-line.
docker run -d -v /path/on/host:/data \
-e TYPE=PAPER -e VERSION=1.9.4 \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
__NOTE: to avoid pegging the CPU when running PaperSpigot,__ you will need to
pass `--noconsole` at the very end of the command line and not use `-it`. For example,
docker run -d -v /path/on/host:/data \
-e TYPE=PAPER -e VERSION=1.9.4 \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server --noconsole
You can install Bukkit plugins in two ways...
### Using the /data volume
This is the easiest way if you are using a persistent `/data` mount.
To do this, you will need to attach the container's `/data` directory
(see "Attaching data directory to host filesystem”).
Then, you can add plugins to the `/path/on/host/plugins` folder you chose. From the example above,
the `/path/on/host` folder contents look like:
```
/path/on/host
├── plugins
│   └── ... INSTALL PLUGINS HERE ...
├── ops.json
├── server.properties
├── whitelist.json
└── ...
```
If you add plugins while the container is running, you'll need to restart it to pick those
up:
docker stop mc
docker start mc
### Using separate mounts
This is the easiest way if you are using an ephemeral `/data` filesystem,
or downloading a world with the `WORLD` option.
There is one additional volume that can be mounted; `/plugins`.
Any files in this filesystem will be copied over to the main
`/data/plugins` filesystem before starting Minecraft.
This works well if you want to have a common set of plugins in a separate
location, but still have multiple worlds with different server requirements
in either persistent volumes or a downloadable archive.
## Using Docker Compose
Rather than type the server options below, the port mappings above, etc

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@ -80,6 +80,39 @@ function downloadSpigot {
fi
}
function downloadPaper {
local build
case "$VERSION" in
latest|LATEST|1.10)
build="lastSuccessfulBuild";;
1.9.4)
build="773";;
1.9.2)
build="727";;
1.9)
build="612";;
1.8.8)
build="443";;
*)
build="nosupp";;
esac
if [ $build != "nosupp" ]; then
downloadUrl="https://ci.destroystokyo.com/job/PaperSpigot/$build/artifact/paperclip.jar"
wget -q -O $SERVER "$downloadUrl"
status=$?
if [ $status != 0 ]; then
echo "ERROR: failed to download from $downloadUrl due to (error code was $status)"
exit 3
fi
else
echo "ERROR: Version $VERSION is not supported for $TYPE"
echo " Refer to https://ci.destroystokyo.com/job/PaperSpigot/"
echo " for supported versions"
exit 2
fi
}
function installForge {
TYPE=FORGE
norm=$VANILLA_VERSION
@ -156,6 +189,15 @@ case "$TYPE" in
TYPE=SPIGOT
;;
PAPER|paper)
SERVER=paper_server.jar
if [ ! -f $SERVER ]; then
downloadPaper
fi
# normalize on Spigot for operations below
TYPE=SPIGOT
;;
FORGE|forge)
TYPE=FORGE
installForge