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feat(minecraft-server): replace environment variables in configs
Add additional setup script that replaces environment variables inside config files. Closes #298
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@ -71,7 +71,8 @@ ENV UID=1000 GID=1000 \
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JVM_XX_OPTS="-XX:+UseG1GC" MEMORY="1G" \
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TYPE=VANILLA VERSION=LATEST FORGEVERSION=RECOMMENDED SPONGEBRANCH=STABLE SPONGEVERSION= LEVEL=world \
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PVP=true DIFFICULTY=easy ENABLE_RCON=true RCON_PORT=25575 RCON_PASSWORD=minecraft \
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LEVEL_TYPE=DEFAULT GENERATOR_SETTINGS= WORLD= MODPACK= MODS= SERVER_PORT=25565 ONLINE_MODE=TRUE CONSOLE=true SERVER_NAME="Dedicated Server"
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LEVEL_TYPE=DEFAULT GENERATOR_SETTINGS= WORLD= MODPACK= MODS= SERVER_PORT=25565 ONLINE_MODE=TRUE CONSOLE=true SERVER_NAME="Dedicated Server" \
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REPLACE_ENV_VARIABLES="FALSE" ENV_VARIABLE_PREFIX="CFG_"
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COPY start* /
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RUN dos2unix /start* && chmod +x /start*
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@ -132,4 +132,4 @@ else
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echo "server.properties already created, skipping"
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fi
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exec /start-minecraftFinalSetup $@
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exec /start-finalSetup05EnvVariables $@
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15
minecraft-server/start-finalSetup05EnvVariables
Normal file
15
minecraft-server/start-finalSetup05EnvVariables
Normal file
@ -0,0 +1,15 @@
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#!/bin/bash
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if [ "$REPLACE_ENV_VARIABLES" = "TRUE" ]; then
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echo "Replacing env variables in configs that match the prefix $ENV_VARIABLE_PREFIX..."
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while IFS='=' read -r name value ; do
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# check if name of env variable matches the prefix
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# sanity check environment variables to avoid code injections
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if [[ "$name" = $ENV_VARIABLE_PREFIX* ]] && [[ $value =~ ^[0-9a-zA-Z_\-:/=?.+]*$ ]] && [[ $name =~ ^[0-9a-zA-Z_\-]*$ ]]; then
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echo "$name = $value"
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find /data/ -type f -exec sed -i 's#${'"$name"'}#'"$value"'#g' {} \;
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fi
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done < <(env)
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fi
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exec /start-minecraftFinalSetup $@
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