k3s/vendor/github.com/cilium/ebpf/linker.go

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package ebpf
import (
"github.com/cilium/ebpf/asm"
)
// link resolves bpf-to-bpf calls.
//
// Each section may contain multiple functions / labels, and is only linked
// if the program being edited references one of these functions.
//
// Sections must not require linking themselves.
func link(insns asm.Instructions, sections ...asm.Instructions) (asm.Instructions, error) {
for _, section := range sections {
var err error
insns, err = linkSection(insns, section)
if err != nil {
return nil, err
}
}
return insns, nil
}
func linkSection(insns, section asm.Instructions) (asm.Instructions, error) {
// A map of symbols to the libraries which contain them.
symbols, err := section.SymbolOffsets()
if err != nil {
return nil, err
}
for _, ins := range insns {
if ins.Reference == "" {
continue
}
if ins.OpCode.JumpOp() != asm.Call || ins.Src != asm.R1 {
continue
}
if ins.Constant != -1 {
// This is already a valid call, no need to link again.
continue
}
if _, ok := symbols[ins.Reference]; !ok {
// Symbol isn't available in this section
continue
}
// At this point we know that at least one function in the
// library is called from insns. Merge the two sections.
// The rewrite of ins.Constant happens in asm.Instruction.Marshal.
return append(insns, section...), nil
}
// None of the functions in the section are called. Do nothing.
return insns, nil
}