package client import ( "context" "encoding/binary" "io" "net" "strings" "github.com/canonical/go-dqlite/internal/protocol" "github.com/pkg/errors" ) // DialFunc is a function that can be used to establish a network connection. type DialFunc = protocol.DialFunc // Client speaks the dqlite wire protocol. type Client struct { protocol *protocol.Protocol } // Option that can be used to tweak client parameters. type Option func(*options) type options struct { DialFunc DialFunc LogFunc LogFunc } // WithDialFunc sets a custom dial function for creating the client network // connection. func WithDialFunc(dial DialFunc) Option { return func(options *options) { options.DialFunc = dial } } // WithLogFunc sets a custom log function. // connection. func WithLogFunc(log LogFunc) Option { return func(options *options) { options.LogFunc = log } } // New creates a new client connected to the dqlite node with the given // address. func New(ctx context.Context, address string, options ...Option) (*Client, error) { o := defaultOptions() for _, option := range options { option(o) } // Establish the connection. conn, err := o.DialFunc(ctx, address) if err != nil { return nil, errors.Wrap(err, "failed to establish network connection") } // Latest protocol version. proto := make([]byte, 8) binary.LittleEndian.PutUint64(proto, protocol.VersionOne) // Perform the protocol handshake. n, err := conn.Write(proto) if err != nil { conn.Close() return nil, errors.Wrap(err, "failed to send handshake") } if n != 8 { conn.Close() return nil, errors.Wrap(io.ErrShortWrite, "failed to send handshake") } client := &Client{protocol: protocol.NewProtocol(protocol.VersionOne, conn)} return client, nil } // Leader returns information about the current leader, if any. func (c *Client) Leader(ctx context.Context) (*NodeInfo, error) { request := protocol.Message{} request.Init(16) response := protocol.Message{} response.Init(512) protocol.EncodeLeader(&request) if err := c.protocol.Call(ctx, &request, &response); err != nil { return nil, errors.Wrap(err, "failed to send Leader request") } id, address, err := protocol.DecodeNode(&response) if err != nil { return nil, errors.Wrap(err, "failed to parse Node response") } info := &NodeInfo{ID: id, Address: address} return info, nil } // Cluster returns information about all nodes in the cluster. func (c *Client) Cluster(ctx context.Context) ([]NodeInfo, error) { request := protocol.Message{} request.Init(16) response := protocol.Message{} response.Init(512) protocol.EncodeCluster(&request, protocol.ClusterFormatV1) if err := c.protocol.Call(ctx, &request, &response); err != nil { return nil, errors.Wrap(err, "failed to send Cluster request") } servers, err := protocol.DecodeNodes(&response) if err != nil { return nil, errors.Wrap(err, "failed to parse Node response") } return servers, nil } // File holds the content of a single database file. type File struct { Name string Data []byte } // Dump the content of the database with the given name. Two files will be // returned, the first is the main database file (which has the same name as // the database), the second is the WAL file (which has the same name as the // database plus the suffix "-wal"). func (c *Client) Dump(ctx context.Context, dbname string) ([]File, error) { request := protocol.Message{} request.Init(16) response := protocol.Message{} response.Init(512) protocol.EncodeDump(&request, dbname) if err := c.protocol.Call(ctx, &request, &response); err != nil { return nil, errors.Wrap(err, "failed to send dump request") } files, err := protocol.DecodeFiles(&response) if err != nil { return nil, errors.Wrap(err, "failed to parse files response") } defer files.Close() dump := make([]File, 0) for { name, data := files.Next() if name == "" { break } dump = append(dump, File{Name: name, Data: data}) } return dump, nil } // Add a node to a cluster. // // The new node will have the role specified in node.Role. Note that if the // desired role is Voter, the node being added must be online, since it will be // granted voting rights only once it catches up with the leader's log. func (c *Client) Add(ctx context.Context, node NodeInfo) error { request := protocol.Message{} response := protocol.Message{} request.Init(4096) response.Init(4096) protocol.EncodeAdd(&request, node.ID, node.Address) if err := c.protocol.Call(ctx, &request, &response); err != nil { return err } if err := protocol.DecodeEmpty(&response); err != nil { return err } // If the desired role is spare, there's nothing to do, since all newly // added nodes have the spare role. if node.Role == Spare { return nil } return c.Assign(ctx, node.ID, node.Role) } // Assign a role to a node. // // Possible roles are: // // - Voter: the node will replicate data and participate in quorum. // - StandBy: the node will replicate data but won't participate in quorum. // - Spare: the node won't replicate data and won't participate in quorum. // // If the target node does not exist or has already the desired role, an error // is returned. func (c *Client) Assign(ctx context.Context, id uint64, role NodeRole) error { request := protocol.Message{} response := protocol.Message{} request.Init(4096) response.Init(4096) protocol.EncodeAssign(&request, id, uint64(role)) if err := c.protocol.Call(ctx, &request, &response); err != nil { return err } if err := protocol.DecodeEmpty(&response); err != nil { return err } return nil } // Transfer leadership from the current leader to another node. // // This must be invoked one client connected to the current leader. func (c *Client) Transfer(ctx context.Context, id uint64) error { request := protocol.Message{} response := protocol.Message{} request.Init(4096) response.Init(4096) protocol.EncodeTransfer(&request, id) if err := c.protocol.Call(ctx, &request, &response); err != nil { return err } if err := protocol.DecodeEmpty(&response); err != nil { return err } return nil } // Remove a node from the cluster. func (c *Client) Remove(ctx context.Context, id uint64) error { request := protocol.Message{} request.Init(4096) response := protocol.Message{} response.Init(4096) protocol.EncodeRemove(&request, id) if err := c.protocol.Call(ctx, &request, &response); err != nil { return err } return nil } // Close the client. func (c *Client) Close() error { return c.protocol.Close() } // Create a client options object with sane defaults. func defaultOptions() *options { return &options{ DialFunc: DefaultDialFunc, LogFunc: DefaultLogFunc, } } func DefaultDialFunc(ctx context.Context, address string) (net.Conn, error) { if strings.HasPrefix(address, "@") { return protocol.UnixDial(ctx, address) } return protocol.TCPDial(ctx, address) }