mirror of
https://github.com/k3s-io/k3s.git
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125 lines
2.7 KiB
Go
125 lines
2.7 KiB
Go
// Copyright ©2014 The Gonum Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package mat
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import (
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"gonum.org/v1/gonum/blas"
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"gonum.org/v1/gonum/blas/blas64"
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"gonum.org/v1/gonum/internal/asm/f64"
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)
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// Inner computes the generalized inner product
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// xᵀ A y
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// between the vectors x and y with matrix A, where x and y are treated as
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// column vectors.
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//
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// This is only a true inner product if A is symmetric positive definite, though
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// the operation works for any matrix A.
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//
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// Inner panics if x.Len != m or y.Len != n when A is an m x n matrix.
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func Inner(x Vector, a Matrix, y Vector) float64 {
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m, n := a.Dims()
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if x.Len() != m {
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panic(ErrShape)
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}
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if y.Len() != n {
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panic(ErrShape)
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}
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if m == 0 || n == 0 {
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return 0
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}
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var sum float64
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switch a := a.(type) {
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case RawSymmetricer:
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amat := a.RawSymmetric()
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if amat.Uplo != blas.Upper {
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// Panic as a string not a mat.Error.
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panic(badSymTriangle)
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}
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var xmat, ymat blas64.Vector
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if xrv, ok := x.(RawVectorer); ok {
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xmat = xrv.RawVector()
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} else {
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break
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}
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if yrv, ok := y.(RawVectorer); ok {
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ymat = yrv.RawVector()
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} else {
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break
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}
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for i := 0; i < x.Len(); i++ {
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xi := x.AtVec(i)
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if xi != 0 {
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if ymat.Inc == 1 {
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sum += xi * f64.DotUnitary(
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amat.Data[i*amat.Stride+i:i*amat.Stride+n],
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ymat.Data[i:],
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)
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} else {
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sum += xi * f64.DotInc(
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amat.Data[i*amat.Stride+i:i*amat.Stride+n],
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ymat.Data[i*ymat.Inc:], uintptr(n-i),
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1, uintptr(ymat.Inc),
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0, 0,
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)
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}
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}
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yi := y.AtVec(i)
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if i != n-1 && yi != 0 {
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if xmat.Inc == 1 {
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sum += yi * f64.DotUnitary(
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amat.Data[i*amat.Stride+i+1:i*amat.Stride+n],
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xmat.Data[i+1:],
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)
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} else {
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sum += yi * f64.DotInc(
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amat.Data[i*amat.Stride+i+1:i*amat.Stride+n],
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xmat.Data[(i+1)*xmat.Inc:], uintptr(n-i-1),
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1, uintptr(xmat.Inc),
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0, 0,
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)
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}
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}
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}
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return sum
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case RawMatrixer:
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amat := a.RawMatrix()
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var ymat blas64.Vector
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if yrv, ok := y.(RawVectorer); ok {
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ymat = yrv.RawVector()
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} else {
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break
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}
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for i := 0; i < x.Len(); i++ {
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xi := x.AtVec(i)
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if xi != 0 {
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if ymat.Inc == 1 {
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sum += xi * f64.DotUnitary(
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amat.Data[i*amat.Stride:i*amat.Stride+n],
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ymat.Data,
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)
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} else {
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sum += xi * f64.DotInc(
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amat.Data[i*amat.Stride:i*amat.Stride+n],
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ymat.Data, uintptr(n),
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1, uintptr(ymat.Inc),
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0, 0,
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)
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}
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}
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}
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return sum
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}
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for i := 0; i < x.Len(); i++ {
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xi := x.AtVec(i)
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for j := 0; j < y.Len(); j++ {
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sum += xi * a.At(i, j) * y.AtVec(j)
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}
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}
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return sum
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}
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