mirror of
https://github.com/k3s-io/k3s.git
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e8381db778
* Update Kubernetes to v1.21.0 * Update to golang v1.16.2 * Update dependent modules to track with upstream * Switch to upstream flannel * Track changes to upstream cloud-controller-manager and FeatureGates Signed-off-by: Brad Davidson <brad.davidson@rancher.com>
282 lines
8.2 KiB
Go
282 lines
8.2 KiB
Go
// Copyright 2017 The Bazel Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package starlarkstruct defines the Starlark types 'struct' and
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// 'module', both optional language extensions.
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//
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package starlarkstruct // import "go.starlark.net/starlarkstruct"
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// It is tempting to introduce a variant of Struct that is a wrapper
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// around a Go struct value, for stronger typing guarantees and more
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// efficient and convenient field lookup. However:
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// 1) all fields of Starlark structs are optional, so we cannot represent
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// them using more specific types such as String, Int, *Depset, and
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// *File, as such types give no way to represent missing fields.
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// 2) the efficiency gain of direct struct field access is rather
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// marginal: finding the index of a field by binary searching on the
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// sorted list of field names is quite fast compared to the other
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// overheads.
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// 3) the gains in compactness and spatial locality are also rather
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// marginal: the array behind the []entry slice is (due to field name
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// strings) only a factor of 2 larger than the corresponding Go struct
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// would be, and, like the Go struct, requires only a single allocation.
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import (
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"fmt"
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"sort"
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"strings"
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"go.starlark.net/starlark"
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"go.starlark.net/syntax"
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)
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// Make is the implementation of a built-in function that instantiates
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// an immutable struct from the specified keyword arguments.
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//
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// An application can add 'struct' to the Starlark environment like so:
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//
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// globals := starlark.StringDict{
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// "struct": starlark.NewBuiltin("struct", starlarkstruct.Make),
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// }
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//
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func Make(_ *starlark.Thread, _ *starlark.Builtin, args starlark.Tuple, kwargs []starlark.Tuple) (starlark.Value, error) {
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if len(args) > 0 {
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return nil, fmt.Errorf("struct: unexpected positional arguments")
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}
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return FromKeywords(Default, kwargs), nil
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}
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// FromKeywords returns a new struct instance whose fields are specified by the
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// key/value pairs in kwargs. (Each kwargs[i][0] must be a starlark.String.)
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func FromKeywords(constructor starlark.Value, kwargs []starlark.Tuple) *Struct {
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if constructor == nil {
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panic("nil constructor")
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}
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s := &Struct{
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constructor: constructor,
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entries: make(entries, 0, len(kwargs)),
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}
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for _, kwarg := range kwargs {
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k := string(kwarg[0].(starlark.String))
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v := kwarg[1]
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s.entries = append(s.entries, entry{k, v})
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}
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sort.Sort(s.entries)
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return s
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}
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// FromStringDict returns a whose elements are those of d.
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// The constructor parameter specifies the constructor; use Default for an ordinary struct.
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func FromStringDict(constructor starlark.Value, d starlark.StringDict) *Struct {
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if constructor == nil {
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panic("nil constructor")
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}
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s := &Struct{
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constructor: constructor,
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entries: make(entries, 0, len(d)),
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}
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for k, v := range d {
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s.entries = append(s.entries, entry{k, v})
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}
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sort.Sort(s.entries)
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return s
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}
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// Struct is an immutable Starlark type that maps field names to values.
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// It is not iterable and does not support len.
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//
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// A struct has a constructor, a distinct value that identifies a class
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// of structs, and which appears in the struct's string representation.
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//
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// Operations such as x+y fail if the constructors of the two operands
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// are not equal.
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//
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// The default constructor, Default, is the string "struct", but
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// clients may wish to 'brand' structs for their own purposes.
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// The constructor value appears in the printed form of the value,
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// and is accessible using the Constructor method.
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//
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// Use Attr to access its fields and AttrNames to enumerate them.
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type Struct struct {
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constructor starlark.Value
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entries entries // sorted by name
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}
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// Default is the default constructor for structs.
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// It is merely the string "struct".
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const Default = starlark.String("struct")
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type entries []entry
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func (a entries) Len() int { return len(a) }
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func (a entries) Less(i, j int) bool { return a[i].name < a[j].name }
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func (a entries) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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type entry struct {
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name string
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value starlark.Value
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}
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var (
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_ starlark.HasAttrs = (*Struct)(nil)
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_ starlark.HasBinary = (*Struct)(nil)
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)
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// ToStringDict adds a name/value entry to d for each field of the struct.
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func (s *Struct) ToStringDict(d starlark.StringDict) {
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for _, e := range s.entries {
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d[e.name] = e.value
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}
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}
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func (s *Struct) String() string {
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buf := new(strings.Builder)
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if s.constructor == Default {
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// NB: The Java implementation always prints struct
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// even for Bazel provider instances.
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buf.WriteString("struct") // avoid String()'s quotation
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} else {
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buf.WriteString(s.constructor.String())
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}
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buf.WriteByte('(')
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for i, e := range s.entries {
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if i > 0 {
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buf.WriteString(", ")
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}
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buf.WriteString(e.name)
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buf.WriteString(" = ")
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buf.WriteString(e.value.String())
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}
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buf.WriteByte(')')
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return buf.String()
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}
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// Constructor returns the constructor used to create this struct.
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func (s *Struct) Constructor() starlark.Value { return s.constructor }
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func (s *Struct) Type() string { return "struct" }
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func (s *Struct) Truth() starlark.Bool { return true } // even when empty
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func (s *Struct) Hash() (uint32, error) {
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// Same algorithm as Tuple.hash, but with different primes.
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var x, m uint32 = 8731, 9839
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for _, e := range s.entries {
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namehash, _ := starlark.String(e.name).Hash()
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x = x ^ 3*namehash
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y, err := e.value.Hash()
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if err != nil {
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return 0, err
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}
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x = x ^ y*m
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m += 7349
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}
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return x, nil
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}
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func (s *Struct) Freeze() {
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for _, e := range s.entries {
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e.value.Freeze()
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}
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}
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func (x *Struct) Binary(op syntax.Token, y starlark.Value, side starlark.Side) (starlark.Value, error) {
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if y, ok := y.(*Struct); ok && op == syntax.PLUS {
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if side == starlark.Right {
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x, y = y, x
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}
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if eq, err := starlark.Equal(x.constructor, y.constructor); err != nil {
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return nil, fmt.Errorf("in %s + %s: error comparing constructors: %v",
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x.constructor, y.constructor, err)
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} else if !eq {
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return nil, fmt.Errorf("cannot add structs of different constructors: %s + %s",
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x.constructor, y.constructor)
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}
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z := make(starlark.StringDict, x.len()+y.len())
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for _, e := range x.entries {
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z[e.name] = e.value
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}
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for _, e := range y.entries {
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z[e.name] = e.value
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}
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return FromStringDict(x.constructor, z), nil
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}
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return nil, nil // unhandled
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}
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// Attr returns the value of the specified field.
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func (s *Struct) Attr(name string) (starlark.Value, error) {
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// Binary search the entries.
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// This implementation is a specialization of
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// sort.Search that avoids dynamic dispatch.
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n := len(s.entries)
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i, j := 0, n
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for i < j {
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h := int(uint(i+j) >> 1)
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if s.entries[h].name < name {
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i = h + 1
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} else {
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j = h
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}
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}
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if i < n && s.entries[i].name == name {
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return s.entries[i].value, nil
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}
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var ctor string
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if s.constructor != Default {
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ctor = s.constructor.String() + " "
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}
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return nil, starlark.NoSuchAttrError(
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fmt.Sprintf("%sstruct has no .%s attribute", ctor, name))
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}
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func (s *Struct) len() int { return len(s.entries) }
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// AttrNames returns a new sorted list of the struct fields.
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func (s *Struct) AttrNames() []string {
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names := make([]string, len(s.entries))
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for i, e := range s.entries {
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names[i] = e.name
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}
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return names
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}
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func (x *Struct) CompareSameType(op syntax.Token, y_ starlark.Value, depth int) (bool, error) {
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y := y_.(*Struct)
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switch op {
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case syntax.EQL:
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return structsEqual(x, y, depth)
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case syntax.NEQ:
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eq, err := structsEqual(x, y, depth)
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return !eq, err
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default:
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return false, fmt.Errorf("%s %s %s not implemented", x.Type(), op, y.Type())
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}
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}
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func structsEqual(x, y *Struct, depth int) (bool, error) {
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if x.len() != y.len() {
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return false, nil
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}
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if eq, err := starlark.Equal(x.constructor, y.constructor); err != nil {
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return false, fmt.Errorf("error comparing struct constructors %v and %v: %v",
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x.constructor, y.constructor, err)
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} else if !eq {
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return false, nil
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}
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for i, n := 0, x.len(); i < n; i++ {
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if x.entries[i].name != y.entries[i].name {
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return false, nil
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} else if eq, err := starlark.EqualDepth(x.entries[i].value, y.entries[i].value, depth-1); err != nil {
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return false, err
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} else if !eq {
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return false, nil
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}
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}
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return true, nil
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}
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