k3s/vendor/github.com/canonical/go-dqlite/client/store.go
2020-04-23 22:34:44 +02:00

232 lines
5.8 KiB
Go

package client
import (
"context"
"database/sql"
"fmt"
"io/ioutil"
"os"
"sync"
"github.com/ghodss/yaml"
"github.com/pkg/errors"
"github.com/canonical/go-dqlite/internal/protocol"
_ "github.com/mattn/go-sqlite3" // Go SQLite bindings
)
// NodeStore is used by a dqlite client to get an initial list of candidate
// dqlite nodes that it can dial in order to find a leader dqlite node to use.
type NodeStore = protocol.NodeStore
// NodeRole identifies the role of a node.
type NodeRole = protocol.NodeRole
// NodeInfo holds information about a single server.
type NodeInfo = protocol.NodeInfo
// InmemNodeStore keeps the list of target dqlite nodes in memory.
type InmemNodeStore = protocol.InmemNodeStore
// NewInmemNodeStore creates NodeStore which stores its data in-memory.
var NewInmemNodeStore = protocol.NewInmemNodeStore
// DatabaseNodeStore persists a list addresses of dqlite nodes in a SQL table.
type DatabaseNodeStore struct {
db *sql.DB // Database handle to use.
schema string // Name of the schema holding the servers table.
table string // Name of the servers table.
column string // Column name in the servers table holding the server address.
where string // Optional WHERE filter
}
// DefaultNodeStore creates a new NodeStore using the given filename to
// open a SQLite database, with default names for the schema, table and column
// parameters.
//
// It also creates the table if it doesn't exist yet.
func DefaultNodeStore(filename string) (*DatabaseNodeStore, error) {
// Open the database.
db, err := sql.Open("sqlite3", filename)
if err != nil {
return nil, errors.Wrap(err, "failed to open database")
}
// Since we're setting SQLite single-thread mode, we need to have one
// connection at most.
db.SetMaxOpenConns(1)
// Create the servers table if it does not exist yet.
_, err = db.Exec("CREATE TABLE IF NOT EXISTS servers (address TEXT, UNIQUE(address))")
if err != nil {
return nil, errors.Wrap(err, "failed to create servers table")
}
store := NewNodeStore(db, "main", "servers", "address")
return store, nil
}
// Option that can be used to tweak node store parameters.
type NodeStoreOption func(*nodeStoreOptions)
type nodeStoreOptions struct {
Where string
}
// WithNodeStoreWhereClause configures the node store to append the given
// hard-coded where clause to the SELECT query used to fetch nodes. Only the
// clause itself must be given, without the "WHERE" prefix.
func WithNodeStoreWhereClause(where string) NodeStoreOption {
return func(options *nodeStoreOptions) {
options.Where = where
}
}
// NewNodeStore creates a new NodeStore.
func NewNodeStore(db *sql.DB, schema, table, column string, options ...NodeStoreOption) *DatabaseNodeStore {
o := &nodeStoreOptions{}
for _, option := range options {
option(o)
}
return &DatabaseNodeStore{
db: db,
schema: schema,
table: table,
column: column,
where: o.Where,
}
}
// Get the current servers.
func (d *DatabaseNodeStore) Get(ctx context.Context) ([]NodeInfo, error) {
tx, err := d.db.Begin()
if err != nil {
return nil, errors.Wrap(err, "failed to begin transaction")
}
defer tx.Rollback()
query := fmt.Sprintf("SELECT %s FROM %s.%s", d.column, d.schema, d.table)
if d.where != "" {
query += " WHERE " + d.where
}
rows, err := tx.QueryContext(ctx, query)
if err != nil {
return nil, errors.Wrap(err, "failed to query servers table")
}
defer rows.Close()
servers := make([]NodeInfo, 0)
for rows.Next() {
var address string
err := rows.Scan(&address)
if err != nil {
return nil, errors.Wrap(err, "failed to fetch server address")
}
servers = append(servers, NodeInfo{ID: 1, Address: address})
}
if err := rows.Err(); err != nil {
return nil, errors.Wrap(err, "result set failure")
}
return servers, nil
}
// Set the servers addresses.
func (d *DatabaseNodeStore) Set(ctx context.Context, servers []NodeInfo) error {
tx, err := d.db.Begin()
if err != nil {
return errors.Wrap(err, "failed to begin transaction")
}
query := fmt.Sprintf("DELETE FROM %s.%s", d.schema, d.table)
if _, err := tx.ExecContext(ctx, query); err != nil {
tx.Rollback()
return errors.Wrap(err, "failed to delete existing servers rows")
}
query = fmt.Sprintf("INSERT INTO %s.%s(%s) VALUES (?)", d.schema, d.table, d.column)
stmt, err := tx.PrepareContext(ctx, query)
if err != nil {
tx.Rollback()
return errors.Wrap(err, "failed to prepare insert statement")
}
defer stmt.Close()
for _, server := range servers {
if _, err := stmt.ExecContext(ctx, server.Address); err != nil {
tx.Rollback()
return errors.Wrapf(err, "failed to insert server %s", server.Address)
}
}
if err := tx.Commit(); err != nil {
return errors.Wrap(err, "failed to commit transaction")
}
return nil
}
// Persists a list addresses of dqlite nodes in a YAML file.
type YamlNodeStore struct {
path string
servers []NodeInfo
mu sync.RWMutex
}
// NewYamlNodeStore creates a new YamlNodeStore backed by the given YAML file.
func NewYamlNodeStore(path string) (*YamlNodeStore, error) {
servers := []NodeInfo{}
_, err := os.Stat(path)
if err != nil {
if !os.IsNotExist(err) {
return nil, err
}
} else {
data, err := ioutil.ReadFile(path)
if err != nil {
return nil, err
}
if err := yaml.Unmarshal(data, &servers); err != nil {
return nil, err
}
}
store := &YamlNodeStore{
path: path,
servers: servers,
}
return store, nil
}
// Get the current servers.
func (s *YamlNodeStore) Get(ctx context.Context) ([]NodeInfo, error) {
s.mu.RLock()
defer s.mu.RUnlock()
return s.servers, nil
}
// Set the servers addresses.
func (s *YamlNodeStore) Set(ctx context.Context, servers []NodeInfo) error {
s.mu.Lock()
defer s.mu.Unlock()
data, err := yaml.Marshal(servers)
if err != nil {
return err
}
if err := ioutil.WriteFile(s.path, data, 0600); err != nil {
return err
}
s.servers = servers
return nil
}