diff --git a/html/gamehub.ejs b/html/gamehub.ejs
index 581687bf..b073c8c3 100644
--- a/html/gamehub.ejs
+++ b/html/gamehub.ejs
@@ -427,8 +427,8 @@
// Game state
let snake, dir, food, score, highScore = 0, level, gameInterval;
let state = 'start'; // 'start', 'playing', 'gameover'
- const funnyMessages = [
- "You got scaled!", "Snake bit ya!", "Sssorry, try again!", "Slither fail!", "Curveball!"
+ const endMessages = [
+ "Skill issue!", "Snake bit ya!", "Sssorry, try again!",
];
function resizeCanvas() {
@@ -518,7 +518,7 @@
function endGame() {
clearInterval(gameInterval);
state = 'gameover';
- gameOverText.textContent = funnyMessages[Math.floor(Math.random()*funnyMessages.length)];
+ gameOverText.textContent = endMessages[Math.floor(Math.random()*endMessages.length)];
gameOverScreen.classList.remove('hidden');
}