Update for 23-04-22 11:00

This commit is contained in:
Tyler Perkins 2022-04-23 11:00:01 -04:00
parent 8bad9a3667
commit 5d44c50f1d

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@ -16,3 +16,30 @@ lifetime of the handle.
The handle has a unique client ID, and can be queried with The handle has a unique client ID, and can be queried with
`int64_t mpv_client_id(mpv_handle)`. The ID is never reused, and is never 0 or `int64_t mpv_client_id(mpv_handle)`. The ID is never reused, and is never 0 or
negative. negative.
A client can be created via `mpv_handle* mpv_create(void)`.
The Client that is created is optimized for embedding by default. This means it
has some defaults not present in the CLI mpv. These include
* `--no-terminal`, which supresses stdin/stdout/stderr and C signal handling
* `--config=no`, loading no default configuration file
* `--idle`, which means the player will idle instead of exiting when it runs
out of files to play
* Disable input handling
`int mpv_initialize(mpv_handle*)` will init an uninit mpv instance. If the
instance is already running, an error is returned.
Destroy a handle with `void mpv_destroy(mpv_handle*)`.
== Configuration ==
MPV can be configured the same way as the CLI version, via loading a
configuration file or setting config options in individual calls. This
configuration cannot be done during runtime. It *must* be done on an
uninitialized player.
To load traditional config files, call
`int mpv_load_config_file(mpv_handle*, const char* filename)`.