diff --git a/tech/animation.wiki b/tech/animation.wiki index a000232..275ace9 100644 --- a/tech/animation.wiki +++ b/tech/animation.wiki @@ -9,3 +9,23 @@ create the appearance of motion. * data-driven * procedural * simulation + +== perception of motion == + +Humans can only process about 12 images per second. If an image moves faster +than this, the illusion of continous motion is created. + +== principles of animation == + +1) squash/stretch +2) anticipation +3) staging +4) straight ahead action and post to pose +5) follow through and overlapping action +6) slow in and slow out +7) arc +8) secondary action +9) timing +10) exaggeration +11) solid drawing +12) appeal