Update for 02-11-21 15:45

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Tyler Perkins 2021-11-02 15:45:01 -04:00
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tech/J-K-Flip-Flop.wiki Normal file
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= J-K-Flip-Flop =
A J-K-Flip-Flop is the simplest type of flip flop.
* J Input sets the flip flop
* K input resets the flip flop
* Q and Q_NOT are the stored state
J-K Flip flops are NOT clock aware, and can have issues of flipping constantly
when built with real circuts

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= Counters =
Counters are special [[registers]] that go through a predetermined sequence of
states upon application of the input pulse.
* Input pulse comes from clock
* Counters are in two catagories
- Ripple - Flip flop output serves as input for triggering other flip flops
- Synchronous - Clock inputs of all flip-flops receive the common clock pulse
== 4 bit binary ripple counter ==
* Flip flops are in series
* output of each flip-flop connects to the clock input of the next higher order
flip-flop
* The flip with the leas significant bit receives the CLK pulse
=== Verilog ===
{{{
module Ripple_Counter_4bit (A3, A2, A1, A0, Count, Reset);
output A3, A2, A1, A0;
input Count, Reset;
// Instantiate complementing flip-flop
Comp_D_flip_flop F0 (A0, Count, Reset);
Comp_D_flip_flop F1 (A1, A0, Reset);
Comp_D_flip_flop F2 (A2, A1, Reset);
Comp_D_flip_flop F3 (A3, A2, Reset);
endmodule
// Complementing flip-flop with delay
// Input to D flip-flop = Q'
module Comp_D_flip_flop (Q, CLK, Reset);
output Q;
input CLK, Reset;
reg Q;
always @ (negedge CLK, posedge Reset)
if (Reset) Q <= 1'b0;
else Q <= #2 ~Q;
// intra-assignment delay
endmodule
}}}
== 4 bit synchronous counters ==
* Common clock triggers all flip-flops at the same time, rather than in
succession
* The clock pulses are applied to all inputs of the flip flops
* Uses a [[J-K-Flip-Flop]]
* A flip-flop is completemented depending on the value of J and K at the clock
edge

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* [[buffer|Buffer]] * [[buffer|Buffer]]
* [[Flip-flop]] * [[Flip-flop]]
* [[registers|Registers]] * [[registers|Registers]]
* [[counters|Counters]]
== Theoretical == == Theoretical ==

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@ -25,3 +25,13 @@ How to change only some bits?
- By doing this we can keep the state of the flip flop - By doing this we can keep the state of the flip flop
== 4 bit shift register == == 4 bit shift register ==
* Register that can shift the binary info held in each cell to its neighbor in
a selected direction
* Implementation
- Cascade of flip flops
- Output of a flip flop is connected to the D-input of the flip-flop at its
right
- Each clock pulse shifts the contents of the register on the bit position to
its rights
- The serial inputs determins the input into the left most flip-flop