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32 lines
1.7 KiB
Markdown
32 lines
1.7 KiB
Markdown
Websockets are a way of connecting a client and a server without the request response nature of HTTP.<br><br>
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To create a websocket in Crow, you need a websocket route.<br>
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A websocket route differs from a normal route quite a bit. While it uses the same `CROW_ROUTE(app, "/url")` macro, that's about where the similarities end.<br>
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A websocket route follows the macro with `.websocket()` which is then followed by a series of methods (with handlers inside) for each event. These are:
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- `#!cpp onopen([&](crow::websocket::connection& conn){handler code goes here})`
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- `#!cpp onaccept([&](const crow::request&){handler code goes here})` (This handler has to return bool)
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- `#!cpp onmessage([&](crow::websocket::connection& conn, const std::string message, bool is_binary){handler code goes here})`
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- `#!cpp onclose([&](crow::websocket::connection& conn, const std::string reason){handler code goes here})`
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- `#!cpp onerror([&](crow::websocket::connection& conn){handler code goes here})`<br><br>
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These event methods and their handlers can be chained. The full Route should look similar to this:
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```cpp
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CROW_ROUTE(app, "/ws")
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.websocket()
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.onopen([&](crow::websocket::connection& conn){
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do_something();
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})
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.onclose([&](crow::websocket::connection& conn, const std::string& reason){
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do_something();
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})
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.onmessage([&](crow::websocket::connection& /*conn*/, const std::string& data, bool is_binary){
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if (is_binary)
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do_something(data);
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else
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do_something_else(data);
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});
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```
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<br><br>
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For more info go [here](../../reference/classcrow_1_1_web_socket_rule.html).
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