Crow/docs/guides/websockets.md

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Websockets are a way of connecting a client and a server without the request response nature of HTTP.

Routes

To create a websocket in Crow, you need a websocket route.
A websocket route differs from a normal route quite a bit. It uses a slightly altered CROW_WEBSOCKET_ROUTE(app, "/url") macro, which is then followed by a series of methods (with handlers inside) for each event. These are (sorted by order of execution):

  • #!cpp onaccept([&](const crow::request& req, void** userdata){handler code goes here})
  • #!cpp onopen([&](crow::websocket::connection& conn){handler code goes here})
  • #!cpp onmessage([&](crow::websocket::connection& conn, const std::string& message, bool is_binary){handler code goes here})
  • #!cpp onerror([&](crow::websocket::connection& conn, const std::string& error_message){handler code goes here})
  • #!cpp onclose([&](crow::websocket::connection& conn, const std::string& reason){handler code goes here})

!!! note

`onaccept` must return a boolean. In case `false` is returned, the connection is shut down, deleted, and no further communication is done.

!!! Warning

By default, Crow allows Clients to send unmasked websocket messages, which is useful for debugging but goes against the protocol specification. Production Crow applications should enforce the protocol by adding `#!cpp #define CROW_ENFORCE_WS_SPEC` to their source code.

These event methods and their handlers can be chained. The full Route should look similar to this:

CROW_ROUTE(app, "/ws")
    .websocket()
    .onopen([&](crow::websocket::connection& conn){
            do_something();
            })
    .onclose([&](crow::websocket::connection& conn, const std::string& reason){
            do_something();
            })
    .onmessage([&](crow::websocket::connection& /*conn*/, const std::string& data, bool is_binary){
                if (is_binary)
                    do_something(data);
                else
                    do_something_else(data);
            });

Maximum payload size

:octicons-feed-tag-16: master

The maximum payload size that a connection accepts can be adjusted either globally by using #!cpp app.websocket_max_payload(<value in bytes>) or per route by using #!cpp CROW_WEBSOCKET_ROUTE(app, "/url").max_payload(<value in bytes>). In case a message was sent that exceeded the limit. The connection would be shut down and onerror would be triggered.

!!! note

By default, This limit is disabled. To disable the global setting in specific routes, you only need to call `#!cpp CROW_WEBSOCKET_ROUTE(app, "/url").max_payload(UINT64_MAX)`.

For more info about websocket routes go here.

For more info about websocket connections go here.