mirror of
https://github.com/itzg/docker-minecraft-server.git
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158 lines
5.3 KiB
Markdown
158 lines
5.3 KiB
Markdown
This docker image provides a Minecraft Server that will automatically download the latest stable
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version at startup. You can also run/upgrade to any specific version or the
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latest snapshot. See the *Versions* section below for more information.
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To simply use the latest stable version, run
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docker run -d -p 25565:25565 itzg/minecraft-server
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where the default server port, 25565, will be exposed on your host machine. If you want to serve up multiple
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Minecraft servers or just use an alternate port, change the host-side port mapping such as
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docker run -p 25566:25565 ...
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will serve your Minecraft server on your host's port 25566 since the `-p` syntax is
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`host-port`:`container-port`.
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Speaking of multiple servers, it's handy to give your containers explicit names using `--name`, such as
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docker run -d -p 25565:25565 --name minecraft-default itzg/minecraft-server
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With that you can easily view the logs, stop, or re-start the container:
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docker logs -f minecraft-default
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( Ctrl-C to exit logs action )
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docker stop minecraft-default
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docker start minecraft-default
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## EULA Support
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Mojang now requires accepting the [Minecraft EULA](https://account.mojang.com/documents/minecraft_eula). To accept add
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-e EULA=TRUE
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such as
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docker run -e EULA=TRUE -d -p 25565:25565 itzg/minecraft-server
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## Attaching data directory to host filesystem
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In order to readily access the Minecraft data, use the `-v` argument
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to map a directory on your host machine to the container's `/data` directory, such as:
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docker run -d -v /path/on/host:/data ...
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When attached in this way you can stop the server, edit the configuration under your attached `/path/on/host`
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and start the server again with `docker start CONTAINERID` to pick up the new configuration.
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**NOTE**: By default, the files in the attached directory will be owned by the host user with UID of 1000.
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You can use an different UID by passing the option:
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-e UID=1000
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replacing 1000 with a UID that is present on the host.
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Here is one way to find the UID given a username:
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grep some_host_user /etc/passwd|cut -d: -f3
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## Versions
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To use a different Minecraft version, pass the `VERSION` environment variable, which can have the value
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* LATEST
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* SNAPSHOT
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* (or a specific version, such as "1.7.9")
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For example, to use the latest snapshot:
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docker run -d -e VERSION=SNAPSHOT ...
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or a specific version:
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docker run -d -e VERSION=1.7.9 ...
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## Running a Forge Server
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By default the container will run the selected "vanilla" (aka official) Minecraft server, but
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you can also choose to run the `LATEST` or a specific version of a [Forge server](http://www.minecraftforge.net/wiki/).
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Enable Forge server mode, by adding a `-e TYPE=FORGE` to your command-line, such as
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$ mkdir forge
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$ docker run -d -v $(pwd)/forge:/data -e TYPE=FORGE -e VERSION=1.7.10 \
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-p 25565:25565 -e EULA=TRUE itzg/minecraft
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**NOTE**: You *must* use a host-attached volume of the container's `/data` in order
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to access the `mods` directory. [Docker 1.6 has a scheduled feature](https://github.com/docker/docker/pull/10198) to extend `docker cp` to enable
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copying files *into* a container -- until then attach the `/data` volume.
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If your container is running when adding mods, you'll need to restart it to pick those
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up:
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docker stop $ID
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docker start $ID
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## Server configuration
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### Op/Administrator Players
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To add more "op" (aka adminstrator) users to your Minecraft server, pass the Minecraft usernames separated by commas via the `OPS` environment variable, such as
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docker run -d -e OPS=user1,user2 ...
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### Server icon
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A server icon can be configured using the `ICON` variable. The image will be automatically
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downloaded, scaled, and converted from any other image format:
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docker run -d -e ICON=http://..../some/image.png ...
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### Level Seed
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If you want to create the Minecraft level with a specific seed, use `SEED`, such as
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docker run -d -e SEED=1785852800490497919 ...
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### Game Mode
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By default, Minecraft servers are configured to run in Survival mode. You can
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change the mode using `MODE` where you can either provide the [standard
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numerical values](http://minecraft.gamepedia.com/Game_mode#Game_modes) or the
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shortcut values:
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* creative
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* survival
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For example:
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docker run -d -e MODE=creative ...
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### Message of the Day
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The message of the day, shown below each server entry in the UI, can be changed with the `MOTD` environment variable, such as
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docker run -d -e 'MOTD=My Server' ...
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If you leave it off, the last used or default message will be used. _The example shows how to specify a server
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message of the day that contains spaces by putting quotes around the whole thing._
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### World Save Name
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You can either switch between world saves or run multiple containers with different saves by using the `LEVEL` option,
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where the default is "world":
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docker run -d -e LEVEL=bonus ...
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**NOTE:** if running multiple containers be sure to either specify a different `-v` host directory for each
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`LEVEL` in use or don't use `-v` and the container's filesystem will keep things encapsulated.
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## JVM Configuration
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### Memory Limit
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The Java memory limit can be adjusted using the `JVM_OPTS` environment variable, where the default is
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the setting shown in the example (max and min at 1024 MB):
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docker run -e 'JVM_OPTS=-Xmx1024M -Xms1024M' ...
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