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				| @ -612,107 +612,96 @@ background-color: #0000; | ||||
| </style> | ||||
| 
 | ||||
| <script> | ||||
|        document.addEventListener("DOMContentLoaded", () => { | ||||
|     const video = videojs('video', { | ||||
|         controls: true, | ||||
|         autoplay: false, | ||||
|         preload: 'auto' | ||||
|     }); | ||||
|              document.addEventListener("DOMContentLoaded", () => { | ||||
|             const video = videojs('video', { | ||||
|                 controls: true, | ||||
|                 autoplay: false, | ||||
|                 preload: 'auto' | ||||
|             }); | ||||
| 
 | ||||
|     const qua = new URLSearchParams(window.location.search).get("quality") || ""; | ||||
|     localStorage.setItem(`progress-${new URLSearchParams(window.location.search).get('v')}`, 0); | ||||
|             const qua = new URLSearchParams(window.location.search).get("quality") || ""; | ||||
|             localStorage.setItem(`progress-${new URLSearchParams(window.location.search).get('v')}`, 0); | ||||
| 
 | ||||
|     if (qua !== "medium") { | ||||
|         const audio = document.getElementById('aud'); | ||||
|             if (qua !== "medium") { | ||||
|                 const audio = document.getElementById('aud'); | ||||
| 
 | ||||
|         // Sync volume between audio and video | ||||
|         const syncVolume = () => { | ||||
|             audio.volume = video.volume(); | ||||
|         }; | ||||
|                 // Sync volume between audio and video | ||||
|                 const syncVolume = () => { | ||||
|                     audio.volume = video.volume(); | ||||
|                 }; | ||||
| 
 | ||||
|         const syncVolumeWithVideo = () => { | ||||
|             video.volume(audio.volume); | ||||
|         }; | ||||
|                 const syncVolumeWithVideo = () => { | ||||
|                     video.volume(audio.volume); | ||||
|                 }; | ||||
| 
 | ||||
|         const checkAudioBuffer = () => { | ||||
|             const buffered = audio.buffered; | ||||
|             const bufferedEnd = buffered.length > 0 ? buffered.end(buffered.length - 1) : 0; | ||||
|             return audio.currentTime <= bufferedEnd; | ||||
|         }; | ||||
|                 const checkAudioBuffer = () => { | ||||
|                     const buffered = audio.buffered; | ||||
|                     const bufferedEnd = buffered.length > 0 ? buffered.end(buffered.length - 1) : 0; | ||||
|                     return audio.currentTime <= bufferedEnd; | ||||
|                 }; | ||||
| 
 | ||||
|         const isVideoBuffered = () => { | ||||
|             // Check if video has enough buffered data | ||||
|             const buffered = video.buffered(); | ||||
|             return buffered.length > 0 && buffered.end(buffered.length - 1) >= video.currentTime(); | ||||
|         }; | ||||
|                 const isVideoBuffered = () => { | ||||
|                     // Check if video has enough buffered data | ||||
|                     const buffered = video.buffered(); | ||||
|                     return buffered.length > 0 && buffered.end(buffered.length - 1) >= video.currentTime(); | ||||
|                 }; | ||||
| 
 | ||||
|         const handleSeek = () => { | ||||
|             // Pause video and audio when seeking | ||||
|             video.pause(); | ||||
|             audio.pause(); | ||||
|              | ||||
|             // Sync audio with video during seeking | ||||
|             if (Math.abs(video.currentTime() - audio.currentTime) > 0.3) { | ||||
|                 audio.currentTime = video.currentTime(); | ||||
|             } | ||||
| 
 | ||||
|             // Wait for audio to be buffered sufficiently | ||||
|             if (!checkAudioBuffer()) { | ||||
|                 audio.addEventListener('canplay', () => { | ||||
|                     if (video.paused && isVideoBuffered()) { | ||||
|                         video.play(); | ||||
|                         audio.play(); | ||||
|                 const handleSeek = () => { | ||||
|                     // Pause video and audio when seeking | ||||
|                     video.pause(); | ||||
|                     audio.pause(); | ||||
|                      | ||||
|                     // Sync audio with video during seeking | ||||
|                     if (Math.abs(video.currentTime() - audio.currentTime) > 0.3) { | ||||
|                         audio.currentTime = video.currentTime(); | ||||
|                     } | ||||
|                 }, { once: true }); | ||||
|             } | ||||
|         }; | ||||
| 
 | ||||
|         video.on('play', () => { | ||||
|             if (isVideoBuffered()) { | ||||
|                 audio.play(); | ||||
|             } else { | ||||
|                 video.pause(); | ||||
|                     // Wait for audio to be buffered sufficiently | ||||
|                     if (!checkAudioBuffer()) { | ||||
|                         audio.addEventListener('canplay', () => { | ||||
|                             if (video.paused && isVideoBuffered()) { | ||||
|                                 video.play(); | ||||
|                                 audio.play(); | ||||
|                             } | ||||
|                         }, { once: true }); | ||||
|                     } | ||||
|                 }; | ||||
| 
 | ||||
|                 video.on('play', () => { | ||||
|                     if (isVideoBuffered()) { | ||||
|                         audio.play(); | ||||
|                     } else { | ||||
|                         video.pause(); | ||||
|                     } | ||||
|                 }); | ||||
| 
 | ||||
|                 video.on('pause', () => { | ||||
|                     audio.pause(); | ||||
|                 }); | ||||
| 
 | ||||
|              | ||||
| 
 | ||||
|                 video.on('seeking', handleSeek); | ||||
| 
 | ||||
|                 video.on('seeked', () => { | ||||
|                     if (isVideoBuffered()) { | ||||
|                         video.play(); | ||||
|                     } | ||||
|                     audio.play(); // Ensure audio is playing after seek | ||||
|                 }); | ||||
| 
 | ||||
|                 video.on('volumechange', syncVolume); | ||||
|                 audio.addEventListener('volumechange', syncVolumeWithVideo); | ||||
| 
 | ||||
|                 document.addEventListener('fullscreenchange', () => { | ||||
|                     if (!document.fullscreenElement) { | ||||
|                         video.pause(); | ||||
|                         audio.pause(); | ||||
|                     } | ||||
|                 }); | ||||
|             } | ||||
|         }); | ||||
| 
 | ||||
|         video.on('pause', () => { | ||||
|             audio.pause(); | ||||
|         }); | ||||
| 
 | ||||
|         video.on('seeking', handleSeek); | ||||
| 
 | ||||
|         video.on('seeked', () => { | ||||
|             if (isVideoBuffered()) { | ||||
|                 video.play(); | ||||
|             } | ||||
|             audio.play(); // Ensure audio is playing after seek | ||||
|         }); | ||||
| 
 | ||||
|         video.on('volumechange', syncVolume); | ||||
|         audio.addEventListener('volumechange', syncVolumeWithVideo); | ||||
| 
 | ||||
|         document.addEventListener('fullscreenchange', () => { | ||||
|             if (!document.fullscreenElement) { | ||||
|                 video.pause(); | ||||
|                 audio.pause(); | ||||
|             } | ||||
|         }); | ||||
| 
 | ||||
|         // Initial synchronization | ||||
|         const syncAtStart = () => { | ||||
|             if (video.readyState() >= 3 && audio.readyState >= 3) { // Check if both video and audio are ready | ||||
|                 audio.currentTime = video.currentTime(); | ||||
|                 video.play(); | ||||
|                 audio.play(); | ||||
|             } | ||||
|         }; | ||||
| 
 | ||||
|         video.on('canplay', syncAtStart); | ||||
|         audio.addEventListener('canplay', syncAtStart); | ||||
|     } | ||||
| }); | ||||
| 
 | ||||
| 
 | ||||
|         </script> | ||||
| 
 | ||||
|              <% if(dm) { %> | ||||
|  | ||||
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