Update for 02-03-22 13:00
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@ -9,3 +9,23 @@ create the appearance of motion.
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* data-driven
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* procedural
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* simulation
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== perception of motion ==
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Humans can only process about 12 images per second. If an image moves faster
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than this, the illusion of continous motion is created.
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== principles of animation ==
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1) squash/stretch
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2) anticipation
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3) staging
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4) straight ahead action and post to pose
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5) follow through and overlapping action
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6) slow in and slow out
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7) arc
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8) secondary action
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9) timing
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10) exaggeration
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11) solid drawing
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12) appeal
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