Update for 02-03-22 13:00

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Tyler Perkins 2022-03-02 13:00:01 -05:00
parent dc93b6d65a
commit c1d940d35b

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@ -9,3 +9,23 @@ create the appearance of motion.
* data-driven
* procedural
* simulation
== perception of motion ==
Humans can only process about 12 images per second. If an image moves faster
than this, the illusion of continous motion is created.
== principles of animation ==
1) squash/stretch
2) anticipation
3) staging
4) straight ahead action and post to pose
5) follow through and overlapping action
6) slow in and slow out
7) arc
8) secondary action
9) timing
10) exaggeration
11) solid drawing
12) appeal