Update configs to allocate correctly
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@ -24,6 +24,7 @@ Depends on
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optional dependencies
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optional dependencies
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---------------------
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---------------------
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- Weather/RSS
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- rapidxml
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- rapidxml
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- libcurl
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- libcurl
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BIN
img/rainy.png
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BIN
img/rainy.png
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Binary file not shown.
After Width: | Height: | Size: 6.5 KiB |
BIN
img/sunny.png
Normal file
BIN
img/sunny.png
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Binary file not shown.
After Width: | Height: | Size: 58 KiB |
@ -337,7 +337,6 @@ int board::init(){
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void board::start(){
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void board::start(){
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initConstResources();
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initConstResources();
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//get Panel size
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//get Panel size
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const size_t panel_count = sizeof(PANELS) / sizeof(PANELS[0]);
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size_t i = 0;
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size_t i = 0;
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//timing, for dealing with framerates
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//timing, for dealing with framerates
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@ -353,13 +352,12 @@ void board::start(){
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fcount++;
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fcount++;
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//check if we can loop back over
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//check if we can loop back over
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if(i > panel_count)
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if(i > PANELS_LENGTH)
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i = 0;
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i = 0;
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//SDL_RenderClear(_renderer);
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SDL_RenderClear(_renderer);
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//PLACEHOLDER, cycle color
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//PLACEHOLDER, cycle color
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/*
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{
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{
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static uint8_t red = 0;
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static uint8_t red = 0;
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static bool up = true;
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static bool up = true;
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@ -379,12 +377,11 @@ void board::start(){
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red --;
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red --;
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}
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}
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}
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}
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*/
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//END PLACEHOLDER
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//END PLACEHOLDER
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//call draw on the current panel
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//call draw on the current panel
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PANELS[i]->draw();
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//PANELS[i]->draw();
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if(fcount % 10 == 0)
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if(fcount % 10 == 0)
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std::cerr << "Frame : " << fcount << "\n";
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std::cerr << "Frame : " << fcount << "\n";
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@ -416,7 +413,7 @@ void board::initConstResources(){
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SDL_Log("Static images directory prefix: %s\n", fullPath.c_str());
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SDL_Log("Static images directory prefix: %s\n", fullPath.c_str());
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SDL_Log("Loading static images into working memory...\n");
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SDL_Log("Loading static images into working memory...\n");
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for(unsigned int i = 0;
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for(unsigned int i = 0;
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i < (sizeof(IMAGE_LOCATIONS)/sizeof(IMAGE_LOCATIONS[0])); ++i){
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i < IMAGE_LOCATIONS_LENGTH; ++i){
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SDL_Texture_Wrapper tw(fullPath + IMAGE_LOCATIONS[0]);
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SDL_Texture_Wrapper tw(fullPath + IMAGE_LOCATIONS[0]);
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@ -434,7 +431,7 @@ void board::initConstResources(){
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SDL_Log("Static Fonts directory prefix: %s\n", fullPath.c_str());
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SDL_Log("Static Fonts directory prefix: %s\n", fullPath.c_str());
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SDL_Log("Loading fonts into working memory...\n");
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SDL_Log("Loading fonts into working memory...\n");
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for(unsigned int i = 0;
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for(unsigned int i = 0;
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i < (sizeof(FONT_LOCATIONS)/sizeof(FONT_LOCATIONS[0])); ++i){
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i < FONT_LOCATIONS_LENGTH; ++i){
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SDL_Font_Wrapper fw(fullPath + FONT_LOCATIONS[0]._name,
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SDL_Font_Wrapper fw(fullPath + FONT_LOCATIONS[0]._name,
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FONT_LOCATIONS[0]._size);
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FONT_LOCATIONS[0]._size);
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@ -449,7 +446,7 @@ void board::initConstResources(){
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std::cerr << "=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\n";
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std::cerr << "=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\n";
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SDL_Log("Loading static strings into working memory...\n");
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SDL_Log("Loading static strings into working memory...\n");
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for(unsigned int i = 0;
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for(unsigned int i = 0;
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i < (sizeof(CONST_STRINGS)/sizeof(CONST_STRINGS[0])); ++i){
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i < CONST_STRINGS_LENGTH; ++i){
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SDL_Texture_Wrapper tw(CONST_STRINGS[i]._text,
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SDL_Texture_Wrapper tw(CONST_STRINGS[i]._text,
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{ CONST_STRINGS[i]._font_size._name,
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{ CONST_STRINGS[i]._font_size._name,
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49
src/config.cpp
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49
src/config.cpp
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@ -0,0 +1,49 @@
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///////////////////////////////////////////////////////////////////////////////
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// Tyler Perkins
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// 9-29-21
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// configuration file
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//
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#include "config.hpp"
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// PANELS
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// A list of all panels to be displayed, in order
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dashboard::panel::panel* PANELS[] = {
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new dashboard::panel::weather(),
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};
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size_t PANELS_LENGTH = sizeof(PANELS)/sizeof(PANELS[0]);
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// IMAGE_LOCATIONS
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// Locations of all static images used
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const char* IMAGE_LOCATIONS[] = {
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"bmp_24.png",
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//Weather
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"sunny.png",
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"rainy.png",
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};
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size_t IMAGE_LOCATIONS_LENGTH = sizeof(IMAGE_LOCATIONS)/sizeof(IMAGE_LOCATIONS[0]);
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// FONT_LOCATIONS
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// Locations of all fonts used
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//struct FONT_SIZE {
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// const char* _name;
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// const size_t _size;
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//};
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const FONT_SIZE FONT_LOCATIONS[] = {
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{ "Roboto_Mono/RobotoMono-Medium.ttf", 24 },
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};
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size_t FONT_LOCATIONS_LENGTH = sizeof(FONT_LOCATIONS)/sizeof(FONT_LOCATIONS[0]);
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// CONST_STRINGS
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// All constant strings
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//struct FONT_SIZE_STRING {
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// const char* _text;
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// const FONT_SIZE _font_size;
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//};
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const FONT_SIZE_STRING CONST_STRINGS[] = {
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//Weather strings
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{ "Today's Weather", { "Roboto_Mono/RobotoMono-Medium.ttf", 24 } },
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{ "Sunny" , { "Roboto_Mono/RobotoMono-Medium.ttf", 24 } },
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{ "Rainy" , { "Roboto_Mono/RobotoMono-Medium.ttf", 24 } },
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};
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size_t CONST_STRINGS_LENGTH = sizeof(CONST_STRINGS)/sizeof(CONST_STRINGS[0]);
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@ -95,6 +95,9 @@ constexpr char DATA_IMG[] = DATA_IMG_;
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// Locations of all static images used
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// Locations of all static images used
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static const char* IMAGE_LOCATIONS[] = {
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static const char* IMAGE_LOCATIONS[] = {
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"bmp_24.png",
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"bmp_24.png",
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//Weather
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"sunny.png",
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"rainy.png",
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};
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};
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// FONT_DIR
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// FONT_DIR
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@ -26,5 +26,8 @@ namespace dashboard::panel {
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virtual void draw() = 0;
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virtual void draw() = 0;
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size_t _time_on_screen = 0;
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size_t _time_on_screen = 0;
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protected:
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SDL_Texture* _texture;
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};
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};
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}
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}
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@ -14,16 +14,22 @@ using namespace dashboard::panel;
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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weather::weather(){
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weather::weather(){
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std::cerr << "WEATHER CONSTRUCTOR\n";
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_time_on_screen = WEATHER_DEFAULT_ON_SCREEN_TIME;
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_time_on_screen = WEATHER_DEFAULT_ON_SCREEN_TIME;
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_update_interval = std::chrono::milliseconds{UPDATE_INTERVAL};
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_update_interval = std::chrono::milliseconds{UPDATE_INTERVAL};
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_last_update = std::chrono::high_resolution_clock::now();
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_last_update = std::chrono::high_resolution_clock::now();
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_rss = rss_utils::rss(WEATHER_URL_SOURCE);
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_rss = rss_utils::rss(WEATHER_URL_SOURCE);
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_texture = SDL_CreateTexture(board::getRenderer(),
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SDL_PIXELFORMAT_RGBA8888,
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SDL_TEXTUREACCESS_TARGET,
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SCREEN_WIDTH, SCREEN_HEIGHT);
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update();
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update();
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}
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}
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weather::~weather(){
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weather::~weather(){
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std::cerr << "WEATHER DECONSTRUCTOR\n";
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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@ -36,10 +42,42 @@ void weather::draw(){
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> _update_interval){
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> _update_interval){
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//TODO multithread this
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//TODO multithread this
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update();
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update();
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update_texture();
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}
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}
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//TODO add this all to one canvas thing?
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static SDL_Rect tgt = { 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT };
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//BEGIN GRAPHICS
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//SDL_RenderCopy(board::getRenderer(), _texture, NULL,
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//&tgt);
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//TODO add this all to one texture
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}
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///////////////////////////////////////////////////////////////////////////////
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// Helper functions ///////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////
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// Update the information of the obj
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// This DOES NOT update the display
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void weather::update() {
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std::cerr << "WEATHER::UPDATE\n";
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_last_update = std::chrono::high_resolution_clock::now();
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//fetch updates
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_rss.update();
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}
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///////////////////////////////////////
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// Update the texture that is being
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// displayed, based on data in
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// _rss
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void weather::update_texture(){
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//SDL_SetRenderTarget(board::getRenderer(), _texture);
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SDL_Rect tgt;
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SDL_Rect tgt;
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tgt.x = 50;
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tgt.x = 50;
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tgt.y = 50;
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tgt.y = 50;
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@ -51,23 +89,5 @@ void weather::draw(){
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board::getString(_rss.getTitle(),
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board::getString(_rss.getTitle(),
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{ "Roboto_Mono/RobotoMono-Medium.ttf", 24 }), NULL, &tgt );
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{ "Roboto_Mono/RobotoMono-Medium.ttf", 24 }), NULL, &tgt );
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//SDL_SetRenderTarget(board::getRenderer(), NULL);
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//END GRAPHICS
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SDL_RenderPresent(board::getRenderer());
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}
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///////////////////////////////////////////////////////////////////////////////
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// Helper functions ///////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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void weather::update() {
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std::cerr << "WEATHER::UPDATE\n";
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_last_update = std::chrono::high_resolution_clock::now();
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//fetch updates
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_rss.update();
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}
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}
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@ -27,6 +27,7 @@ namespace dashboard::panel {
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private:
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private:
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void update();
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void update();
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void update_texture();
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rss_utils::rss _rss;
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rss_utils::rss _rss;
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std::chrono::time_point<std::chrono::high_resolution_clock> _last_update;
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std::chrono::time_point<std::chrono::high_resolution_clock> _last_update;
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