Init texture to nullptr in weather.cpp
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@ -17,6 +17,7 @@ weather::weather(){
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std::cerr << "WEATHER CONSTRUCTOR\n";
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_time_on_screen = WEATHER_DEFAULT_ON_SCREEN_TIME;
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_update_interval = std::chrono::milliseconds{WEATHER_UPDATE_INTERVAL};
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_texture = nullptr;
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//let set to default, will make it so it updates the texture ASAP
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//_last_update;
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_rss = rss_utils::rss(WEATHER_URL_SOURCE);
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